An Approach to Productive and Maintainable Shader Creation. Creating shaders has always been an advanced step for most developers; many game developers have never created GLSL code from scratch. The ...
Kenneth Harris, a NASA veteran who worked on the James Webb Space Telescope, shares how hardware and software engineering ...
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4 Interesting and Unusual Linux Shells
As a Linux user, you probably run commands in your terminal using one of two shells: bash or zsh. Maybe you’ve heard of their ...
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