If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
Games on devices of all kinds could soon be running better because Vulkan, the successor to OpenGL, has finally been released officially. The new standard gives developers low-level access to discrete ...
With one of the world's biggest game developers announcing its plans to go cross-platform earlier this week, now might be an opportune moment to introduce a new version of the most popular ...
One of the biggest pitfalls of portable gaming machines is their relative lack of portability; even if you can put up with the bulk of a gaming laptop, discrete graphics cards don't sip power -- they ...
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